QIQI CHEN


2D Game Artist |  Illustration
YUNTAI


2D Narrative Horror Game


ROLE
2D Character Artist
Environment Artist

NYU Game Center
Capstone 2026

YEAR
2025–2026

TOOLS
Procreate
Unity

01
PROJECT OVERVIEW



YunTai is a 2D narrative horror adventure inspired by Chinese folklore and the Qiqiao Festival. Players explore a mysterious city, interact with its residents, and uncover supernatural events through environmental exploration and dialogue.

Developed as a two-semester NYU Game Center capstone project, the first-chapter demo was completed by a 10-person team and released on Steam.

I created principal character sprites and facial-expression variations, illustrated narrative cutscenes, and produced selected environment assets for the final demo.

02

MY CONTRIBUTIONS



  • Character Art

Designed principal character sprites and facial-expression variations for dialogue sequences and in-game scenes.

  • Cutscene Illustration

Illustrated key narrative moments through finished cutscene artwork created for the first-chapter demo.
  • Environment Assets

Produced selected environment elements and scene assets used throughout the game’s explorable locations.

  • Team Collaboration

Collaborated with the project manager, designers, writers, programmers, and fellow artists in a 10-person team, incorporating feedback and delivering assigned assets on schedule.
03

Character Art



Selected character sprites and facial-expression variations created for YunTai’s principal cast.


04

Environment Art & In-Game Scenes



Selected environments and in-game scenes I contributed to during production.


05

Cutscene Illustrations



Narrative illustrations created for key story moments in the first-chapter demo.





VIEW ON STEAM