I’m a 2D game artist specializing in character design, environment art, and UI/UX for games. Currently studying Game Design at NYU’s Tisch School of the Arts, I’ve contributed to indie and academic projects like Song of Maka, Dream Mommy, and Capsuled. I create visuals that blend storytelling with gameplay, aiming to craft immersive, memorable experiences.
Work Abilities
My Professional Field
Art and Design
Procreate
Aseprite
Clip Studio Paint
Figma
Maya
Adobe: Photoshop, Illustrator, After Effects,
Substance 3D Painter